Posts Tagged ‘iphone’

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By: Mark R. Malek

Ever since I started practicing patent law, one of the things that has continuously driven me nuts is when I hear people calling a patent a “monopoly” on a particular area of technology.  I’ll get into more detail below, but in essence, that is just not true.  This is one of the biggest mischaracterizations of patent law for a number of reasons.

First and foremost, the patent right does not provide someone with the right to make something, use something or sell something.  Close, but not exactly right.  All you have to do is ask yourself the following:  do I need a patent to produce something?  The answer here is a resounding NO.  The patent right provides the patent owner with the right to exclude others from making, using, selling, or offering to sell a product, process, etc. that is covered by the claims of the patent.  This is a very small distinction, but I always go back to the example that my professor in law school provided (many of you know this professor – Gene Quinn, founder of IPWatchdog.com and the partner in charge of our DC Office.  Incidentally, Gene Quinn posted a great article about this a couple of years ago). The example was “you can get a patent on a nuclear bomb – do you think that the government will ever let you make it?  Of course not.”

So here is that the patent right only gives you the right to exclude others from using your invention, it does not give you the right to make the invention.  I do understand some of the other arguments that support the fact that patents can be “monopoly like.”  In its purest form, a patent can act as a barrier to entry into the market.  In other words, the patent holder can bar others from entering the market, but to be fair, that barrier only encompasses the very specific space to which the claims of the patent are directed.  Due to the inventive nature of society, a great deal of people and companies are continuously improving technology.  That means that known technology is getting better every day.

Let’s take the cell phone, for example.  How far have we come in 15 or 20 years?  Do you remember the bag phones, or the phones that were like gigantic bricks (bringing back memories of Miami Vice, right?).  Now, due to the rapid advances in technology, I am able to achieve so much with my iPhone.  I could, if I have a ton of patience, even post this article from my iPhone.  Those of you who know me, however, know that such patience waived bye-bye to me years ago!

The point here is that it is not as though one company advanced the cell phone.  It is not as though there is only one cell phone manufacturer.  Why is that?  It is because the patent system does not really allow for a patent as broad as a cell phone to issue.  Claims are limited to very specific portions or programs or components of a cell phone.  Therefore, there is no “monopoly” on a cell phone, but there certainly is a monopoly like feeling to an Apple iPhone because Apple has several patents that protect the various features of the iPhone.  The answer to this is any phone that operates on the Android platform.

I guess what I am trying to say is that I do not believe that the term “monopoly” is accurate to use when discussing inventions that are protected by patent rights.  I really would welcome an open discussion on this.  I know that there are intellectual property haters out there that thing that patents and copyrights only serve to restrict the markets, and I will post more on that in future articles.  In the mean time, please feel free to share your opinion on this topic.

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That sound you just heard was the jaws and share prices of iPhone competitors dropping. Yesterday, the USPTO granted a patent to Apple for the now-ubiquitous “Slide to Unlock” feature which many smartphones have nowadays. Steve Jobs implied that the feature was designed and implemented to prevent what amounts to butt-dialing (of which, BTW, I am a repeat victim, having a name Aaron with two As). Apple filed back in 2005, so it took over 6 years to be granted.

Here’s the abstract for patent #8,046,721:

A device with a touch-sensitive display may be unlocked via gestures performed on the touch-sensitive display. The device is unlocked if contact with the display corresponds to a predefined gesture for unlocking the device. The device displays one or more unlock images with respect to which the predefined gesture is to be performed in order to unlock the device. The performance of the predefined gesture with respect to the unlock image may include moving the unlock image to a predefined location and/or moving the unlock image along a predefined path. The device may also display visual cues of the predefined gesture on the touch screen to remind a user of the gesture.

Is this prior art? In the Netherlands it is. A Dutch court recently invalidated the patent based upon the 2004-2005 “Neonode N1m, with a similar feature/device. (video here, see around the 4:00 minute mark).

I would bet dollars to donuts that litigation is imminent and will commence basically as soon as everyone gets their ducks in a row. Apple won a nifty prize, one which could allow it to maintain a name brand type of product to distinguish itself from and cast a generic light upon its competitors. As has been well stated elsewhere, Windows 8 is a potential infringer, as is every Android device. Cry havoc and let slip the dogs of war! Julius Caesar Act 3, scene 1, 273.

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Aaron Thalwitzer

When Google bought Motorola Mobility for way more than anyone had previously thought it was worth, Google pointed to Motorola’s gigantic collection of patents. The consensus is that patents are on the upward swing – especially those with mobile web applications.

It’s like when the railroad companies were buying up huge swaths of western lands to lay new tracks. Winner takes all – and like land, patents are intrinsically unique, with a value that cannot be objectively determined, since there is no true replacement. Future developments could alter the value of a patent – so if you’re dealing in funny money, like Google, offering $12.5 billion for Motorola Mobility makes sense. Google also bought a trove of IBM patents after losing out on a bid to buy a much bigger trove of Nortel Networks’ patents (Apple and Microsoft led a group who won that prize).

Who’s next? Anyone with large mobile patent portfolios. It has been speculated elsewhere that Alcatel-Lucent, Research in Motion and Nokia are ripe for licensing or takeovers. Patents are now driving mergers and acquisitions, which is a hopeful thought. Patents embody useful innovation sheathed in the power of law. For better or worse, however, companies are now paying premiums for defensive patents, which they stockpile to prevent their use, which is not such a hopeful thought.

This, in turn, further drives up the value of patents. There are only so many firms willing and able to bid billions of dollars for mobile patents. The winner controls a chunk of the market and can command a premium for its products – or for licensing agreements with the losing bidders. The only alternative is litigation, for which patents also play a powerful defensive role. Google, as a relatively new player in the mobile scene, formerly had a small patent portfolio, hence its interest in beefing up its stockpile and further explains its willingness to fork over big bucks.

Another theme worth noting is the new swallowing the old. Old is relative, but here, Motorola and Nokia, who haven’t been such big players since the iPhone was introduced, are now on the chopping block. Kodak, IBM, RIM — all players through the 2000s, are now losing or ceding market share and IP-share to the Googles and Apples of the world.

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By: Mark R. Malek

This story hits a little close to home because of my love for the Angry Birds game.  I don’t think it is the game that gets me so much as it is the noises that the birds make as they are rocketed from a sling shot to perform all manner of acrobats while destroying a structure in hopes of making a green blob explode.  It doesn’t hurt that the games are generally free through the Android Marketplace or the App Store.

We are so confused by this Patent Troll

Going past the free levels, however, is where the problem allegedly lies.  Although many of the levels are free, there are some additional levels that are available for purchase by users.  According to this story on Benzinga, which sites another story on The Telegraph, the Lodsys patent allegedly includes claims that cover a method for allowing players to purchase new levels inside its mobile application.  (See also this story on CBR)

Of course, the common theme that I have been seeing in many of these stories is that there is a problem with allowing patents on software – let the comments begin.  I, of course, do not see any problem with patents on software.  Many software developers disagree, but I do not believe that they are applying U.S. patent law when making their arguments.  In short, a U.S. patent, and patents in general, are meant to provide protection on the functionality of an invention.  So what is wrong with protecting the functionality of a piece of software?  The software field is so crowded, that any allowable software patent application is generally focused on a very specific function, and the manner in which that function is carried out.  We got a bit (a very little bit) of direction from the United States Supreme Court in their Bilski decision a little over a year ago (see my story on Bilski here), and with that, we were presented with the “machine or transformation” test, but were also told that this test was not the only test out there.  I guess we will have to wait and see what other tests there are, but we know that “machine or transformation” does not stand alone.

I was pleased to read the article regarding this matter by my good friend Gene Quinn, founder of IPWatchDog.com, and one of the teachers of the patent bar review course presented by PLI.  Gene points out what I believe is the bigger issue – the patent troll.  Gene notes that a patent troll generally gets the process started by finding an attorney willing to take a patent infringement case on contingency, and filing a complaint riddled with broad allegations.  That is part of the reason why the story’s regarding this Angry Birds infringement matter are a bit vague.  We are not too sure what aspect of the Angry Birds game is allegedly infringing.

We will have to wait and see how this, and the other Lodsys suits, turns out.  It will be interesting to see if Apple keeps out of this somehow.

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Aaron Thalwitzer

Apple has finally been awarded a patent for one of the neato-techs that makes your iPhone and iPad tick. Ostensibly a patent for a “portable multifunction device, method, and graphical user interface for translating displayed content”, it’s basically the  IP behind two-finger zoom feature versus one finger scroll feature is the most obvious application of this idea. The question is whether the patent awarded by the US Patent and Trademark Office is enough to protect the full breadth of Apple’s invention, and whether Apple’s competitors will decide to dispute it in court.

Apple filed the patent in 2007. It describes:

A computer-implemented method, for use in conjunction with a portable multifunction device with a touch screen display, [which] comprises displaying a portion of page content, including a frame displaying a portion of frame content and also including other content of the page, on the touch screen display. An N-finger translation gesture is detected on or near the touch screen display. In response, the page content, including the displayed portion of the frame content and the other content of the page, is translated to display a new portion of page content on the touch screen display. An M-finger translation gesture is detected on or near the touch screen display, where M is a different number than N. In response, the frame content is translated to display a new portion of frame content on the touch screen display, without translating the other content of the page.

Many commenters have declared the patent to be too broad; that it essentially gives Apple a patent for the multitouch user interface common to most modern smartphones, including the Android. I don’t see it as a game-changing development. Probably, the other smartphone makers, or just as more likely, Apple itself, will negotiate a license for the invention. Failing that, litigation is likely, but this is not Nokia v. Apple, so I don’t see ramped-up and drawn-out lawsuits over this one. Probably, whatever licensing agreements are struck will involve cross-licenses covering various other patents. Both sides win because uncertainty decreases; both sides will know where they stand with regard to the IP, and neither has to explain to Wall Street why they forked over millions for technology that each shareholder just knows ‘would have held up in court’. People have the idea that there is no way their case could be lost, that the system works (in spite of everything they know), and that if the judge or jury just hears their side of the story, it will all work out. Maybe. But that could costs hundreds of thousands — with no guarantees. The best bet in an uncertain world: move on, take what you can get, and don’t let it get personal. Easier said than done. But, I digress.

Commenters have come out on both sides, some arguing that Apple may now enforce all capacitative multitouch interfaces. But the consensus seems to be that it covers only smartphone applications of such interfaces. I’m going with the consensus view. Anyway, Apple is already up to its ears in IP litigation with Samsung, HTC, and Motorola, though many interests would love to see an all-out cage fight between Apple and Google (the blog posts write themselves!).


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